Sunday 18th November saw 14 players gathered in London, and a further 7 in South Yorkshire for John Bassett's game about the 1962 Cuban Missile Crisis. The two-centre arrangement came about after I casually mentioned to John that I'd like to play the game but wouldn't be able to make it to London. One thing led to another and I soon found myself hosting the 'Politburo' in my very own 'Kremlin'. Meanwhile 'Washington' and 'Cuba' were in Alex's office in London.
Preparations consisted of a lot of tidying in the Toy Room and the hanging of a number of suitable flags (including a Soviet flag bought specially for the game) and the original signed photo of Castro above. I'm sure it's genuine.
Each player had a personal briefing which included some conflicting objectives. Communications with Soviet forces on Cuba, Castro (and in some cases the CIA!) were by Skype (which didn't work at the London end), text message, 'phone and email. Certain difficulties experienced with communications made the game a rather effective simulation of the real thing! Maybe what's needed is some sort of 'hotline' between Washington and Moscow?
Eventually and happily sanity prevailed and a nuclear exchange was avoided.
Well done to all involved, especially John for setting the whole thing up and Alex for facilitating the London end of things.