Plugging The Gap game and was set very close to the Inner German Border or, if you prefer, the Anti-Fascist Protection Barrier.Elements of the US 11th Cavalry Regiment were having a tough morning at the hands of a reinforced Soviet Motor Rifle Regiment. I set up and ran the game on my Hexon terrain with 6mm toys, the players joined my by Skype, having seen their briefings and held staff conferences some days before. Martin was the 11 ACR, with Simon as the West German local defence forces. On the other side, Tim C was the representative from Div HQ, with John running the MRR and Richard in charge of the engineers and Independent Tank Battalion attached from division.
Above - the field of battle - East is towards the bottom of the frame and each hex is 1km across. Part of the IGB can be seen near the SE corner.
The battalion-worth of German territorials took up defensive company positions in villages. They were armed with basic infantry weapons.
The Sov engineers had gapped the border but were under US artillery fire.
More Soviet atrocities!