THE PLENARY GAME – THE FIRST GENOCIDE
Homo Sapiens vs. Neanderthal. The 2013 plenary game will be a “cardboard simulator” representing the first great victorious war of mankind – that in which Homo Sapiens Sapiens eradicated the Neanderthals. The game will involve much running around the Knuston site and grunting, as the Neanderthals defend their hearth, women, children and crops from the encroachment of Homo Sapiens. You will all need to come dressed as a caveman. So bring along any fur coats or sheepskin rugs you may have to dress up in. Please also bring along an inflatable plastic club if you have one. You will also each need to bring an extra small sock for a mysterious use. What could possibly go wrong?
ADVANCE WARNING. Which team you are on will be determined by your weight at the start of the conference. The heaviest two thirds of you will play Neanderthals and the lightest one third Homo Sapiens. So if you want to be on the favourite team now is the perfect excuse to start that diet you have always been meaning to do
WD Display Team NorthTEN ROUNDS RAPID
Plucky Brits trying to bag a few Huns before going home by Christmas. A fast-paced WW1 participation game.
Tim Gow, John Armatys & Martin Rapier (so basically WDDTN again)FLETCHER PRATT ON GRASS
The Fletcher Pratt Naval war game with 1/200 scale toy ships – on the lawn!
John ArmatysCURSUS HONORUM
The game of political advancement in the Roman Republic which involves much rolling of dice and instructing stone masons to carve suitable inscriptions on tombs. An entertainment for up to six players.
Sue Laflin BarkerGENTLEMEN GO BY
It's still the morning after the smugglers have landed their goods. They are still trying to deliver the contraband to those who have ordered it and the Revenue are still trying to intercept it. I have made some adjustments to the rules which I hope will make the game run more smoothly. As before there is room for up to 4 tavern keepers and up to 3 revenue.
Jim WallmanTHE FORTRESS
A committee game set in World War II about designing and constructing a scheme of fortifications.
Jim WallmanTHE WAR OF FREEDONIAN SUCCESSION
A Game for Boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books. Basically cocking about on the lawn with big toy soldiers and matchstick firing guns.
Graham EvansTAIPING ERA
A brief description of the session - 15mm rules for warfare in mid 19th Century
Phil BarkerBATTLE 1945
A WW2 ‘Sharp End’ toy soldier game.
John CurryRANDOM TALES FROM THE HISTORY OF WARGAMING PROJECT
The first mega-game, the worst commando raid in history,how Paddy Griffith prevented World War III, Why WD never ruled the (wargaming) world, Video interview by ??, the True story of Don Featherstone’s Skirmish Wargames, the demise of the Wargames Newsletter and future directions History of Wargaming Project
John CurryMICHAEL KORN'S MODERN WARS IN MINIATURE.
This will be a recreation of the almost unknown skirmish game from the early days of modern wargaming. Hidden scenario, limited situational awareness each player will command small band of men. Whether these men are equally determined as the players will be seen.
A talk and presentation about the Battle of Bosworth. This will be followed by:
Phil SteeleBIG BOSWORTH
The new 54mm DBA version of Bosworth.
Jim RocheALL THE NICE GIRLS LOVE A SAILOR
Another singalong session following on from last year’s triumph. This will have a nautical theme…
John BassettZona di Camorra
Liberated Naples, 1943: a small team from British Intelligence. hunts for leading Fascists in an ancient, starving city rife with racketeering, prostitution and vendettas. A rather dark role-play on post-conflict reconstruction with some adult themes.
Alan Paull16 CARD CARRIER STRIKE
A simple game of carrier action in World War II
World War 2 aircraft carrier battles were immensely complicated affairs, with many types of aircraft, weapons, different types of carrier and multitudinous other ships. Or were they? 16 card Carrier Strike portrays the essence of carrier battles in a simple format requiring cards, dice, markers and a playing area to represent the ocean. Cries of Tora!, Tora!, Tora! are completely optional.
Wayne Thomas & David BrockTURKISH DELIGHT!
A 15mm foray into the Balkans circa 1912 using a "Far Away Wars" variant. Greeks v Ottomans
Ian DruryIRONBOTTOM SOUND
A second demonstration of GENERAL QUARTERS III: this time a night action off Guadalcanal in late 1942. All aboard for the Tokyo Express. . .
Bob Cordery & Tim GowOPERATION VIJAY
A planning session followed by a map-based wargame (with toys!) about Operation Vijay, - the Indian ‘liberation’ of Goa in 1961.