At first all seemed quiet. After all, what sort of villain would disturb the King's peace? At the other side of the table, Martin and Jerry were looking a bit shifty...
But then shots rang out and one of John's chaps fell dead.
The woods on both sides of the road were teeming with wicked rebels (Accurate Continental Militia painted by me)
Despite skulking in woods, one of the ruffians was soon wounded (red marker - the yellow means he is also shaken. Black means reloading). Our man leading the horse can be seen trying to sidle off.
Though we were laying down a withering hail of disciplined musketry, it soon became apparent that standing around in the open had it's drawbacks.Much of my fire was targeted against the officer with the pistol. Note the chap waving his hat from behind a tree.
We moved forward again to try to see off a naughty colonial intent on stealing the wagon.
This plucky redcoat shot him from point blank range...and of course missed!
Toys often acquire identities in our games. Having dispatched the officer I had inflicted 'shaken' markers on 'hat man' behind the tree and 'Ben Franklin'. In the other wood and off camera was a rifle-toting chap known inevitably as 'Davy Crockett', one American in a fur hat looking much like any other to us Brits.
By now the enemy had the wagon and had led it off the road. Where it promptly became stuck.
Another ruffian ran from the woods to take charge of the wagon....
...but was soon under fire....
...and lay wounded.
At this point - and after only abut 90 minutes of play - John and I decided to march off in a dignified manner/desert/flee to Canada, leaving the rebellious ruffians in possession of the (stuck fast) wagon. One can only imagine their faces later when they open the big crate of 'essential supplies' to find only wig powder and portraits of the King.
















