Having been invited to help run a 54mm Gettysburg game later this month I’ve been doing a little reading up. I have long been a fan of board games as a source of maps and research, even if I don’t often play such things. However, I chanced upon a temptingly priced copy of this old AH game which has the right sort of complexity for me - not much!
…and fend off Yankee counterattacks.
1000-1200. The Feds looking a bit shaky but there are loads of the sods.
1200-1400. More carnage and a possible US comeback.
1400-1600. The font lines fragment. The white stripes on some units indicate that they’ve been flipped to their weaker side. 1600-1800. This is now a real slogging match with US reinforcements still arriving.
1800-2000. As night finally falls, some Confederate units go under.
The final result was - on points at least - a clear win for Lee and his chums but it felt a lot closer during play. Really quite a nice game. I particularly like the combat system where if you lose you retreat. If you lose by quite a margin you take a step loss and by a large margin two step losses.
And yes, I know I got some rules wrong (this is me remember!).
My thanks to all those who gave virtual shouts of encouragement on WhatsApp - Paul, Mike, Diego and Russell.
And finally, I’d be remiss in failing to mention Tim C’s impressive 6mm Gettysburg game he ran at the Joy Of Six show on the same day:
6 comments:
Hi Tim,
You might find it a challenge fitting 54mm figures on that board…. :-)
It is a great version of the battle with the usual AH production values and a very ‘occasional board gamer friendly’ set of rules.
And yes, there is a lot of Union!
All the best,
DC
A great warm-up for your 54mm game Tim. Tim C's 6mm Gettysburg looks awesome!
I have heard much about this game, but never seen it before. The map does look rather nice.
As far as getting rules wrong, I do that all the time, too. I've come to believe that as long as you get the same rule wrong for both sides, and you had fun, then it's a wash.
David Crook
I’m really rather taken with it.
Brad DeSantis
It’s certainly helping me think about reinforcement rates.
John Y
As a fellow fan of simple games I think you’d enjoy this.
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