Having been invited to help run a 54mm Gettysburg game later this month I’ve been doing a little reading up. I have long been a fan of board games as a source of maps and research, even if I don’t often play such things. However, I chanced upon a temptingly priced copy of this old AH game which has the right sort of complexity for me - not much!
…and fend off Yankee counterattacks.
1000-1200. The Feds looking a bit shaky but there are loads of the sods.
1200-1400. More carnage and a possible US comeback.
1400-1600. The font lines fragment. The white stripes on some units indicate that they’ve been flipped to their weaker side. 1600-1800. This is now a real slogging match with US reinforcements still arriving.
1800-2000. As night finally falls, some Confederate units go under.
The final result was - on points at least - a clear win for Lee and his chums but it felt a lot closer during play. Really quite a nice game. I particularly like the combat system where if you lose you retreat. If you lose by quite a margin you take a step loss and by a large margin two step losses.
And yes, I know I got some rules wrong (this is me remember!).
My thanks to all those who gave virtual shouts of encouragement on WhatsApp - Paul, Mike, Diego and Russell.
And finally, I’d be remiss in failing to mention Tim C’s impressive 6mm Gettysburg game he ran at the Joy Of Six show on the same day:
Hi Tim,
ReplyDeleteYou might find it a challenge fitting 54mm figures on that board…. :-)
It is a great version of the battle with the usual AH production values and a very ‘occasional board gamer friendly’ set of rules.
And yes, there is a lot of Union!
All the best,
DC
A great warm-up for your 54mm game Tim. Tim C's 6mm Gettysburg looks awesome!
ReplyDeleteI have heard much about this game, but never seen it before. The map does look rather nice.
ReplyDeleteAs far as getting rules wrong, I do that all the time, too. I've come to believe that as long as you get the same rule wrong for both sides, and you had fun, then it's a wash.
David Crook
ReplyDeleteI’m really rather taken with it.
Brad DeSantis
ReplyDeleteIt’s certainly helping me think about reinforcement rates.
John Y
ReplyDeleteAs a fellow fan of simple games I think you’d enjoy this.