On to Jahra. I ran this game at least twice - in January 2007 - with my own NATO Brigade Commander rules and then-new Hexon terrain. I'll let the photos and captions tell the story, which opens as the invading Iraqi forces trundle into Kuwait along the major road which bypassed the town of Jahra.
Iraqi armoured forces move round and into Jahra - at 1 km per hex this was a fairly sizable town. It was garrisoned only by a few rather nervous Kuwaiti policemen...
Elements of a Kuwaiti brigade deploy from their desert base. The BRDM at the highway junction is a recce platoon moving ahead of the main Iraqi force.
Some of the Kuwaitis managed to cross the highway, hoping to stem the Iraqi advance.
The Kuwaitis had the best of the opening rounds - the white crosses are casualty markers (each company-sized stand takes two hits to 'kill' it), and the lead Iraqi tank battalion has suffered a morale crisis (the yellow marker).
Meanwhile, the Kuwaiti police - on their home turf - were working round the Iraqi flank.
Soon the opposing forces had fought each other to a standstill - with casualties and morale failures all round.
Sadly for the local boys, there were lots more Iraqis following on. Numbers soon began to tell...
Eventually the Iraqi artillery arrived - on tank transporters.
The fresh waves of invaders soon pushed the Kuwaitis out of central Jahra.
Several Iraqi battalions were shattered during the intense fighting for Jahra...
...but they pressed on as fresh units were thrown in.
By now the Iraqis had control of the highway.
Iraqi artillery deploying to support their tanks and infantry.
The Kuwati last stand - literally. Well, not quite, as the brigade's HQ and artillery slipped away to the west into the desert.