This week's game was another outing for my Falklands War Matrix Game -
Don't Cry For Me, or how I stopped worrying about the bomb and learned to love penguins
Originally unleashed in 2000, I last ran it to mark the 25th anniversary of the conflict in 2007 and it has subsequently been included in this book:If you'd like to have the full details of this game and several others you might care to speculate £12.95 on a copy here.My memories of the original game can be found here.
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It is early April 1982.
A few days ago, Argentine forces invaded the Falkland Islands, which the
Junta claims are the Islas Malvinas, historically part of Argentina. The United Nations has passed Resolution 502
calling for the withdrawal of Argentine troops.
A British task force is being readied and it’s first units,
including elements of the Parachute Regiment and Royal Marines, are ready to
sail for the South Atlantic. The British
Government has declared a Maritime Exclusion Zone (MEZ) around the Falklands.
The game lasts up to eight turns, each representing
approximately 10 days.
|
Entity
|
Character
|
Player
|
1
|
UK Government
|
Mrs Thatcher
|
John
|
2
|
Argentine Junta
|
General Galtieri
|
Martin
|
3
|
US President
|
Ronald Reagan
|
Pete
|
4
|
UK Task Force
|
Rear Admiral Woodward
|
Simon
|
5
|
Chile
|
General Pinochet
|
Richard
|
6
|
United Nations
|
Perez De Quela
|
Tim C
|
7
|
US State Department
|
General Haig
|
Graham
|
Having set the scene, a future post will present the narrative of events.
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