I used the game's board and terrain features but rather than break out the (20mm-ish) plastic toys which were included with the game, I opted to use my 2mm (Irregular Miniatures) toys. These are mounted on 3cm frontages so they fitted into the gameboard hexes. My 2mm armies were intended to serve in a number of 19th Century wars and are painted dark blue (with pale blue flags) and pale grey (purple flags).
The armies deployed for action - Yankees at the top and Rebs below. The terrain includes a ridgeline in front of the Reb line and a wood on each flank. There is a smaller hill in front of the Yankee right.
|Hunter, the Yankee general prepares to confront the enemy.|
|Jackson led the Reb centre|
|Stuart (bottom) leads a flanking cavalry action - the dice indicate that he has just wiped out an enemy infantry unit. Yee-har!|
|The 'Hit and Run' card is ideal for cavalry raids. Stuart was desperate to overrun the Bluebellies' artillery.|
|A US infantry unit under pressure! The dice caused another casualty (from the 3 they had left to take) and two retreats.|
|One of Stuart's cavalry regiments gets blown away by the US artillery.|
|Just when things were looking good got the Rebs disaster struck! There lies Jackson like a blob of lead.|
|Mid-game overview. Stuart has eliminated the US guns (left) but the Yanks are advancing rather menacingly in the centre.|
|Despite some fortification work, the Yanks clear the ridge of defenders.|
The game ended with the Yankees in control of the ridgeline but the Rebs clinched a narrow victory by trampling over a couple of units in the right.
So a solo game but despite my pro-Reb bias the Yanks damn nearly won! That speaks volumes about the quality of the basic game system. Next time I will try out Bob Cordery's idea for solo games.