More on COW at link.
Tim
Gow et al
A Mighty Wind - The Plenary Game
1944.
The Home Islands are threatened by a huge enemy battle fleet and
invasion force. It is our sacred duty to
die for the Emperor…..
WD Display Team North
DOODLEBUGGERS
Another
fast-paced solo game. Take to the skies
over Kent to prevent those new unsporting V-1 flying bombs reaching
London. This only take 10 minutes to
play so will run several times. Who will
be the top scorer in No. 607 ‘Knuston’ Wing?
Will
Whyler & Mike Elliott
Gladiolus (the old SOA Gladiator game)
Three or four boards probably in
different scales.
Jim
Wallman
Cabinet Office Briefing Room A
A committee game for up to 12. Crisis
managment of an unprecedented and dangerous crisis. And explaining it on the
Today Programme.
Jim
Wallman
Saving Private Mouat
A 100% Totally Not Footfall mission to
rescue one of HMGs most vital assets.
Jim
Wallman
Warriors for the Working Day
Just another wargame involving toy
tanks in WW2. But very suitable for those who can't tell their HVSS from their
APDS.
Jim
Wallman
Little Wars: The War of Firefly's Nose
If there's any enthusiasm for lounging
around on the grass and projecting matchsticks at each other randomly.
John
Bassett
HEMLOCK
AND DEMOCRACY
404BC: Sparta has defeated Athens. The birthplace of democracy groans beneath
the Thirty Tyrants. But a small group of
rebels seek to change all that... A political/military role-play featuring
Spartan warlords, philosophers, priests, democrats and oligarchs.
John
Bassett
OVID
FOR WARGAMERS
John Bassett on his favourite Roman
poet: man about town, wit, master of seduction, intriguer at the imperial court
and exile. Will feature a re-enactment
of the sad, sad story of Orpheus, with audience participation.
John
Armatys
BOOTS
ON THE GROUND
A simple set of wargames rules for
company level actions in the early Twenty First Century using 15mm figures and
die cast aeroplanes – an entertainment for up to four players.
Wayne
Thomas & David Brock
Nimy Bridge in 15mm
A refight of the attack against the Mons salient by the German 18th Division of the IX Corps. The latest adaptation of "Far Away Wars" for 1914.
A refight of the attack against the Mons salient by the German 18th Division of the IX Corps. The latest adaptation of "Far Away Wars" for 1914.
Ian Drury
The Siege of Fort William Henry
Or, bring me the heart of Colonel Munro. . .
The notorious battle of the French and Indian Wars,
and centerpiece of The Last of the Mohicans re-created using
my Redcoats & Rebels rules and a very large number of
model trees. With the caveat that I may have taken more liberties with the
history than James Fenimore Cooper.
Ian Drury
Muskets & Tomahawks ADG
French & Indian Wars using 25mm figures and the
French skirmish rules Muskets & Tomahawks. Exact scenario
depends on the presence of celebrated frontiersman Pete Grizzell.
John Curry
British Army
Counter Insurgency Model
This
is a map based game about current British led multinational operations
somewhere in a fantasy continent called Fafrica. Huge map, giant counters and
at the simulation end of the game spectrum. The session will start with a 15
minute talk to set the scene, then play the game. The players will represent
the planning staff and will attempt to run the operation in a country that is
disintegrating around them. Strictly no photographs of the session.
John Curry
Donald
Featherstone: His rise, his fall and his rise again.
Would
the real Donald Featherstone stand up? The
first attempt to analyse the character of Donald Featherstone will include some
controversial areas.
Mike
Elliott
Rematch at
Quebec
After
the glorious victory and capture of Quebec in 1759, the British endured a
Canadian winter. The French, determined to recapture the city and planned a new
attack in April 1760…
A
toy soldier interpretation of the Battle of Ste Foy.
Mike Elliott
Enigma Variation
Being
a puzzle game based on the vital deciphering work undertaken by a forerunner of
the famous Enigma code-breakers of WW2
Note:
this is a non timetabled activity. All COW attendees will be given a copy of an
encrypted message at Dinner on the Friday evening and invited to decipher it.
Clues will be published around Knuston at intervals during the weekend. There
might even be a small prize for the first person to crack the code!
Graham Evans
To Ur is Human
Sumerian
warfare with 20mm plastic armies, using a square table and quick and simple
mechanisms. The rules feature a central "fear" mechanism modelling
the fight/fright/flight condition of the various units as they encounter each
other, rather than a traditional morale system. This was arrived at to try to
model the effects of the Sumerian Battlecarts on their social inferiors.
1 comment:
That photo is the wrong type of cow!
A proper wargaming cow is fatter and balder.
http://www.bbc.co.uk/news/uk-26650621
Post a Comment