The field of battle. And a mug of tea.
The German forces - they were all hidden at the start.
The Sovs. Loads of ‘em.
The Sovs entered with a rifle company on either flank and the HQ, MG and ATR platoons in the centre. The one dead German they found - a victim of astonishingly accurate mortar fire.
The HQ leading from (near) the front.
One of the rifle companies was largely mown down by Germans in the church.
A successful test which took well under two hours including chatting. I think this game has potential - I need to not leave it another three years before the next game….
I do like the look of your game. I’ve been thinking of 54mm ww2 gaming recently and thought of using the rules from “War Games” by Featherstone . I do hope you tweak your rules and have another game soon…
ReplyDeleteLooks really good Tim.
ReplyDeleteCheers,
Pete.
You're right Tim, Michael's blog is a very inspiring site! And your site is as well! You both create some very awesome battles to enjoy!
ReplyDeleteTim, just admiring the wide variety of figures/makes you used in this game. (Also, thanks for the mention.)
ReplyDeleteMichael
Tradgardmastare
ReplyDeleteThanks Alan. Expect more news on this in the coming weeks.
Pete
ReplyDeleteThe 'look' of the thing is very much what I was going for.
Brad DeSantis
ReplyDeleteThanks - glad we keep you entertained.
MGB
ReplyDeleteMostly newer (and relatively expensive!) figures this time.
I enjoyed your previous 54mm WW2 experiments so I'm looking forward to trying this one out. There is something about six figure companies, reminds me of the units in Charles Grants 'Battle'. Or Rapid Fire! (ducks)
ReplyDeleteMartin Rapier
ReplyDeleteI think RF companies are mostly 8 figures - so my game is 25% cheaper!