This game followed on from this earlier outing to the Middle Ages. Everyone was sent a general briefing:
SATURDAY
KNIGHT FEVER
Having had his rather fetching daughter snatched away by
outlaws, an enraged Lord John has raised his surviving retainers to recover her
and capture the Outlaw Robin Banks. The pair
have been traced to an inn on the edge of the forest. In the later afternoon of a summer Saturday
the Lord and his retainers approach the inn.
The lady – a blushing virgin (with, if the rumours are to be
believed, much to blush about) - does not appear to have shown reluctance to run
off.
The knights at least 12 inches from each other and from the inn.
Figures may not leave the playing area!
Ye Code of Chivalrie.
The lord will look unfavourably upon knights who break the code of
chivalry.
Only a knight may retrieve the lady. No knight may attack a woman.
A knight may not engage a non-knight in combat if another
knight is closer.
A knight will not engage another knight who is currently in
combat with another. He won’t ‘gang up.’
Knights. Knights
have trained their entire lives for combat.
A knight cannot be put out of action until he receives three
Wounds. Treat any Out Of Action result
on the Wound chart as a Wound instead.
Once he has sustained three Wounds, he’s Out Of Action.
If a knight is put out of action, his retainers will leave
the field and take no further part in the action.
Lord John and his posse |
Ye Cast Liste
Lord John
of Westbourne a God-fearing gentleman,
lord of Broomhall, Endcliffe and all ye lands as far East as ye inner ring road
Friar Paul of Wigan a
devout monk. Lord John’s confessor, so a busy man
Peter of Almondbury the
county executioner
Mark of Great Ayton a
bold, if somewhat battered warrior
Martin of
Nether Edge a bald warrior
Robin’
Banks Ye
Notorious Outlaw
Russell of
Hebden Bridge A notorious outlaw
from ye neighbouring county
The Lady Ermentrude a
tidy piece
Ye Jolly
Innkeeper proprietor of
the Kickyerhead Inn
Ye Buxon
Serving Wench makes up for the flat
beer
Others:
Yonder peasant, also Ye Umpire and Ye Narrator
Sundry scurvy knaves
John Lord
John of Westbourne
Ensure the Lady Ermentrude is recovered. Kill Robin’ Banks. Stay out of danger.
Leader. Sword, spear,
heavy armour, shield
Martin Martin
of Nether Edge
Recover The Lady Ermentrude.
Kill someone. Get Lord John drunk
Sword, heavy armour, shield
Pete Peter
of Almondbury
Project an air of menace.
Suck up to Lord John. Get
knighted.
Two handed axe, dagger
Mark Mark
of Great Ayton
Impress Lord John with a daring exploit. Kill someone.
Pull the barmaid.
Sword, heavy armour, shield
Jerry Ye
Notorious Outlaw Robin Banks
Keep The Lady Ermentrude in your er, ‘protection.’ Kill
someone. Do something daring and
reckless.
Leader. Sword, bow
Simon Ye
Jolly Inkeeper
Ply Lord John’s party with strong drink. Make sure someone pays. Defend the dubious virtue of the barmaid (or
at least get paid!)
Dagger, club
Tim C Friar
Paul of Wigan
Pray several times during the game. Get roaring drunk. Seduce the barmaid.
mace
Russell Russell
of Hebden Bridge
Do something dramatic (so you get a role in the film), Kill
someone. Pull the barmaid.
Sword, bow
Glad to see at least one knight in white satin. It will be a long game for him as he never reaches the end! :)
ReplyDeleteExcellent game.
ReplyDeleteCheers,
Pete.
A great introduction Tim! I eagerly await Part 2!
ReplyDeleteThose scurvy knaves had better look out.
ReplyDeletetradgardmastare
ReplyDeleteJust don't cling to the idea that it's the good guys who wear white!
Pete
ReplyDeleteAnd more of a role for Peter of Almondbury this time!
Brad De Santis
ReplyDeletePart 2 just posted!
Martin Rapier
ReplyDeletePlenty of scurvy knaves in this game!
Ah memories, or rather by reading this I should find out what happened!
ReplyDelete