In our sector an East German Motor Rifle Regiment has to cross a canal and secure the approaches to the small town of Alte Kakstadt.
The toys in use were 1/32ish plastic figures, the vehicles were a mix of die-casts and plastic tat in 1/50 to 1/43 scales.
The main canal crossings - both road and rail.
Before battle commenced the Commies flew an air recce sortie. Here is the initial film in the shape of a panoramic photo taken on my iPhone.
After analysis the photo appeared to show parked AFVs...
...in the shape of French APCs.
The western side of the canal had been mined. Turns out that mines look a bit like golf tees.
Spenatz units in Kakstadt were soon engaged by a couple of French infantry platoons...
...who saw off the nasties.
The DDR forces comprised a Motor Rifle battalion...
...supporting a Recce company of PT-76...
...with traffic police and an AT battery.
The French Mech Company in town was supported by a tank destroyer platoon in AMX-13/90.
As the Germans closed on the town we were overtaken by poor light and the impending readiness of food. Phase 2 of the battle will follow shortly!
Added 12/05/14: my co-author and I see LCW as having 'depth' rather than 'frontage'. That is, rather than trying to field a divisional assault, we'd rather focus - as in the game above - on a battalion to brigade sized battlegroup and see it through several stages of a battle. This first game, for example, lasted about 90 minutes and dealt with recce, an obstacle crossing and probing enemy defensive positions. Having located the enemy, the next game deals with the assault on the town.
Added 12/05/14: my co-author and I see LCW as having 'depth' rather than 'frontage'. That is, rather than trying to field a divisional assault, we'd rather focus - as in the game above - on a battalion to brigade sized battlegroup and see it through several stages of a battle. This first game, for example, lasted about 90 minutes and dealt with recce, an obstacle crossing and probing enemy defensive positions. Having located the enemy, the next game deals with the assault on the town.
I seem to remember in France 1940, the Germans lagered at night and were not keen to crack on in the darkness.
ReplyDeleteHistory always repeats.
Good looking game.
It's postings like this that keep alive my own army Men project. I have enough stough (enuff stuff?) painted up to carry out some minor actions... But when, Kimo Sabe, when...?
ReplyDeleteFantastic stuff...
ReplyDeleteCheers,
Pete.
I look forward to the next part.
ReplyDeleteThe game has a excellent look to it very FLW yet different - as one would wish it to be.
Having just reread this posting, I was intrigued by the presence of the Police Traffic Control 'group'. Now that argues necessity for traffic control, which was not apparent with this obviously reconnoitring probing action. Hence, therefore and thus, one might infer a considerably heavier attack is imminent in this sector of the front.
ReplyDeleteOr else this is a piece of 'Commy' subterfuge designed to draw NATO troops away from the intended point of attack.
At any rate, one infers its presence was 'to amuse the enemy.'
Paul Foster
ReplyDeleteAs it happens after taking on supplies of (presumably looted) French for and Italian wine the DDR forces attacked Kakstadt during the night!
Archduke Piccolo
ReplyDeleteI'm sure you have more than enough kit for a game!
Pete
ReplyDeleteThe test games will lead to some rule tweaks but basically the game is everything it's authors had in mind. Which doesn't say much for their minds....
Tradgardmastare
ReplyDeleteIt certainly had the look and feel we were after.
Archduke Piccolo
ReplyDeleteYou could be on to something there. Or it may just be a cheap toy....
Tim
ReplyDeleteGreat game. Hope that minefield is covered else it may be Dien Bien Phucked all over again.
Assume the next town is named Alte Guhtstadt?
Regards
Looking good - I shall look forward to the next installment.
ReplyDeleteTim
ReplyDeletePlay stopped for meals! This is war not cricket!! (needs to be said in a Tom Hanks "there's no crying in baseball" voice).
Glad to see that you did get to play outdoors on day 1 of play however.
Cheers
PD
Is this coming to COW?
ReplyDeleteArthur
ReplyDeleteNext stop.is Neue Kakstadt - but only after the commies capture Alte Kakstadt.
Conrad Kinch
ReplyDeleteComing soon. And thanks agin for your input last weekend.
Peter Douglas
ReplyDeleteIt was getting dark too. And raining.
Nigel Drury
ReplyDeleteIf there is demand.....
Tim
ReplyDeleteWell in Canada we played in freezing cold and blustery weather! But then again we were nuts
Cheers
PD
Tim
ReplyDeleteAt the risk of teaching my grandma to suck eggs, consider this:
In South Africa, Alte Kakstadt means Utterly CrapTown (not Old), whereas Neue Kakstadt means New CrapTown.
Just saying.
Regards