So there I was in the garden photographing my bodged-up 1/48-ish scale M-247 Sgt. Yuk. Suddenly the view through the camera is obscured by a furry monster....
...but this was no alien. Instead, Zoe, our ever-inquisitive two year old Lurcher was getting in on the act...
...and looked to be a more formidable foe than my East German MIG-17. I'm well used to my toys being licked in battle - but not like this!
Hi Tim,
ReplyDeleteSomething like crying havoc and letting slip the dog of war springs to mind....;-)
All the beast,
DC
Tim
ReplyDeleteI see the hand of Monty Python here... or legs?
Regards
Lucky it was only a lick or Spaniel chews my toys given the chance !
ReplyDeleteI read up on the Sgt York debacle. The thought occurred to me that of there were a real dogzilla, standing that close, a Sgt York might have had a fighting chance of scoring a hit. You know, it is probably just as well for the world that the US does squander half the treasure they spend on ... erm ... defence. Else they might be truly formidable.
ReplyDeleteI was just thinking how fun it would be if we assigned 'real life' stats and rules to our AFVs. Let's see:
ReplyDelete1. A Sherman must roll to throw a track whenever moving within 45 degrees of directly across a slope;
2. A T62 wishing to reverse must spend - or have spent - a whole move stationary first;
2A A T62 rate of fire 1 per 2 turns, otherwise the crew must test for asphyxiation;
3. A Pz68 (Swiss) unless actually firing at something, must test for spontaneous firing (it being assumed someone has turned on the internal heating);
3A. A Pz68 must test for the turret's spontaneous traverse and fire (again on account of shared circuits, and, presumably the inductive effects of this);
4. A Sgt York has a 1% chance of 'hitting' its target at all effective ranges. This is to simulate the possibility of the target spontaneously exploding; it is not a probability of the target being harmed by the Sgt York's fire; EXCEPTION: when the Sgt York is firing uphill (see Rule 4A);
4A. Whenever there is elevated terrain or terrain features or vehicles of any type within range, the Sgt York will lock onto it. Priority is given to the closest object. If the Sgt York is facing upslope of an elevation, then that elevation, being the closest elevated terrain feature (because the Sgt York is standing on it), becomes the target. Probabilty of a hit is determined by Rule 4...
This could be a rich new vein of war games enjoyment (well, amusement). It would require more research, of course...
In that first shot, one can just heat the chatter on the headphones "Dogzilla! Where?" as the turret and radar scan left and right.
ReplyDeleteDavid Crook
ReplyDeleteThis was more a dog of nosiness.
Arthur
ReplyDeleteAnd all completely spontaneous!
Archduke Piccolo
ReplyDeleteI think there's a game in there somewhere!
Ross Mac
ReplyDeleteThe turret was still furiously spinning long after the dog had wandered off.